Advanced Item Effects

Flowing Thought: Mana regen per tic, caps at +20.

HP Regen: Caps at +40.

Stun Resist: %Chance to shrug off a stun effect, caps at 40%

Mind Shield: %Chance to be unaffected by a fear/mez/charm effect, caps at 40%

Spell Ward: Only works for Cleric, Druid, Shaman, Necro, Mage, Wizard, Enchanter. Reduces spell damage taken unless you are the monsters primary target. Caps at 10%

Damage Reduction: Reduces melee damage taken by a flat amount, after all other mitigation calculations have taken place (AC, disciplines etc). Caps at +25. Armor Optimization AA increases the effect of your damage reduction by 40%.

Critical Strike: %Chance to critically hit with physical damage (melee, bow, throwing, disciplines). Caps at +10%

Aggression: Modifies threat generated by X%, caps at -10% and +10%

Worn Effects: Worn ATK stacks, up to 150. For worn Endurance Cost Reduction effects (i.e worn acumen) and damage shield effects, only the highest/largest effect will take hold.